Module Relude_Globals
This module is intended to be used as a global open (e.g. open
Relude.Globals;) to bring the most core/common Relude modules, types, and functions into scope for use in your code.
If you are interested in using a global open for Relude, it's recommended that you globally open this module rather than open Relude, because the core Relude module aliases every module from Relude and its purpose is to serve as a root namespace for the library, not as a module to be globally opened.
We are intentionally shadowing various stdlib/Belt module names here (like Array/List/String), because we feel we have provided enough functionality with the corresponding Relude module that we want to explicitly shadow other similarly-named modules.
For some other modules, like Js we are prefixing our version with R because the Relude Js module is not a replacement for the BuckleScript Js module, it is more an extension to it.
NB: When making changes to this module, keep in mind that you will likely be affecting other people who have globally opened this module, so only expose very core/common things, and be careful about accidental shadowing of module names or functions.
Usage
open Relude.Globals;
let x = List.map(a => a + 2, [1, 2, 3]); // Relude.List
let y = IO.pure(42); // Relude.IOlet (>>): ('a => 'b) => ('b => 'c) => 'a => 'c;let (<<): ('a => 'b) => ('c => 'a) => 'c => 'b;let id: 'a => 'a;let const: 'a => 'b => 'a;let flip: ('a => 'b => 'c) => 'b => 'a => 'c;let absurd: Void.t => 'a;let inverse: bool => bool;